![]() ![]() I don’t want to give the impression that Toby: The Secret Mine is a bad game. Even in pursuing a perfect achievement record, I can’t see a lot of call for a full replay. Toby also allows for level selection from the main menu so a second run isn’t needed to get the second ending. In fact, I’m only one achievement short of a perfect game after one attempt. ![]() That includes a total of 185 deaths and collecting 23 of 26 of Toby’s friends before seeing both of the game’s endings. I estimate that I spent about 3 hours playing through the game’s twenty-one levels. My Xbox tells me that my play time was 36 minutes, though I have no idea where it gets that number. Toby: The Secret Mine is, unfortunately, a rather short game. The two games are similar, but not identical. The foreground gets a similar treatment in most levels except for the snow covered areas. Toby and other characters are shown entirely as silhouettes throughout the game, the same as LIMBO. Where LIMBO uses a foggy black and white aesthetic to create a dreamlike atmosphere, Toby uses a crisp and colorful background in most levels. On the surface, the art direction of Toby seems pretty similar to that of LIMBO. I prefer puzzles solved through reasoning rather than trial and error. This is so intrinsic to Toby that there’s an achievement after hitting your first hundred deaths. You won’t understand how until you’ve literally run into them. A series of switches, for example, control saws further down the hall. My biggest complaint about some puzzles is that they can’t be solved without first dying to them. Brute force can also solve these puzzles, but (as was my experience) this can lead to spikes perforating your back over and over again. ![]() Puzzles are mostly straightforward block or switch based, though some will require noticing clues in the environment. Players jump immediately into the action as Toby and get straight into puzzle solving with only visual cues to guide them. Entering the deep forest, he sees this may be an adventure bigger than him, but he won’t stop.” … Brave little Toby didn’t want to just sit and wait to see what happens next, so he has set about on his own to solve the mystery. A few brave souls tried to rescue their friends but none have returned. Someone has kidnapped most of its residents. “A peaceful way of life in a small mountain village is shattered. Sadly, I don’t feel like Toby provides any significant improvements over LIMBO and I’m a little less fond of it in some respects.Īs no dialogue or story appears in Toby: The Secret Mine, I’ll share the story provided by the developer. Both game mechanics and graphics are similar as is the length of time required to complete it. If you’ve played LIMBO and want more gameplay like it, then Toby: The Secret Mine might be what you’re looking for. It released on Xbox One this past Friday, though it has been available on Steam since October of 2015. Toby: The Secret Mine is a platforming adventure game inspired by LIMBO and Badlands. ![]()
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